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International Music Spotlight: Japanese Reggae

The first entry in our international music spotlight series focused on Ugandan hip hop. Today we head east to explore Japanese reggae. Numerous sub-genres of reggae have a presence is Japan, though dancehall is arguable the most popular – perhaps due to the erotic nature of the accompanying dance moves? Try googling “Japanese dancehall”. Woah. Anyway. The focus here will simply be on reggae in Japan.

Here’s a little taste: Pang. (Now there’s a girl that looks good with a shaved head.)

Many are surprised to learn that there is a reggae scene in Japan at all. From what I’ve found, the big names seem to include the following: Rankin Taxi, Ackee & Saltfish, Pushim, Ryo The Skywalker, Mighty Crown, Megaryu, Lecca, and DJ Tokiyas.

Megaryu is one of my favorites. Check out this song. There’s something about it that reminds me of a Los Pericos song, Pupilas Lejanas…perhaps it’s the juxtaposition of a sad, sort of soaring melody filled with melancholy (at least that’s the emotion that I get from it without actually understanding the words) against a light, simple reggae beat.

According to the Rastafari Wikipedia page: “A small but devoted Rasta community developed in Japan in the late 1970s and early 1980s. Rasta shops selling natural foods, Reggae recordings, and other Rasta-related items sprang up in Tokyo, Osaka, and other cities. For several years, “Japan Splashes” or open-air Reggae concerts were held in various locations throughout Japan.”

In recent years, dancehall reggae has emerged as the dominant form of reggae in Japan. One might wonder why that particular subgenre has risen to the top. What is it about dancehall that appeals to its fans in Japan? Do the faster-paced, more flashy, less political/religious facets of dancehall resonate more closely with Japanese culture? Or just with a subset of energetic Japanese youth?

Perhaps Blake More can shed some light on these questions with his unique dissection of the culture, Jamming in Jah Pan.

MixMatchMusic to Launch at DEMOfall '08

MixMatchMusic is excited to announce that we have been selected to reveal our groundbreaking music service at DEMOfall 08, the premier, unparalleled event that showcases the latest, best technologies – those that promise to literally reshape our future and enrich our lives. This is a big achievement for MMM, and will be an excellent way to launch our Public Beta!

Through the $600 registration discount we’re offering you, we invite you to join us at DEMOfall 08 to see, touch, and hear about our incredible breakthrough – before anyone else does. Take advantage of this special deal, and register today for only $2,395.

MixMatchMusic at SXSW? We need your help!

Recently, MixMatchMusic submitted a couple of discussion topics to South by Southwest (SXSW) organizers for its 2009 Interactive Festival agenda. SXSW is currently planning to have about 150 sessions at next year’s event. At least 100 of these sessions will come from the ideas submitted via the Panel Picker and what people vote through for next year’s agenda.

Here’s what you can do. Click here; take one minute to register and submit your feedback and rating on MixMatchMusic’s discussion ideas by 11:59pm on Friday, August 29, 2008.

The MixMatchMusic panel topics are captured under the header “New Technology/Next Generation.” Here are the panel titles and the description you’ll see when you click on the submission idea.

Mix & Match: A New Model for Engaging Fans

Description: The $18 billion dollar music industry includes a relative handful of famous acts and tens of millions of independent and semi-professional artists, many of whom would like to collaborate with each other and are on the lookout for an innovative new way to cultivate and engage with a solid base of music enthusiasts. This panel discussion would address the intersection of music, technology and social media and the tools that musicians want and need to collaborate with other artists, engage fans and ultimately create great new music.

A New Model for Artists’ Collaboration Online

Description: What exactly is a collaborative music environment? This proposed panel discussion will specifically address the rights scheme needed to support a collaborative environment online. Panelists would riff on a system of rights and legal protections that will help to ensure that musicians can profit online from their art.

Thanks for your help and we look forward to seeing you in Austin at SXSW 2009!

Dr. Dre – Detox, Intox

From the N.W.A. days to his tone setting 1992 gangsta rap album The Chronic and its follow-up, 1999’s The Chronic 2001, Dr. Dre has been innovative, imaginative and a savvy entrepreneur when it comes to his music, production and artist discovery. He even had the good sense to abandon the Death Row ship before it sank. But 7 years is a long time between first and second albums, and he’s trumped that now as it’s been 9 years since the second.

According to Dre, however, the long rumored final solo project he’s been working on for years, entitled Detox, is just around the corner. And in conjunction with Detox, Dre has teamed up with some liquor specialists to release a cognac, as well as sparkling flavored and regular flavored vodka. This type of collaboration is an interesting mixmatch of music and alcohol products, and embodies some of the themes we’ve been examining and discussing here at Evolving Music in terms of the new methods artists are using to cross-promote and increase revenue.

The good Doctor has announced that Detox, “in a perfect world,” would be released in November or December. The liquor company, Drinks America, has said they’re looking 60 days out for the release of the bottles. This would mirror the November release of 2001, set everything up for the holiday season, as well as bring much needed booze into the lives of so many sad souls around December. I can imagine sitting in my recliner, watching the rain hit my window as I bounce to Dre’s new beats and sip his cognac by the fire. There’s of course going to be some club hits on the album, and those’ll go nicely for all the go-goers slamming his flavored sparkling vodka, using it as an excuse to remove even more articles of clothing.

Two things I find humorous and interesting here….1) Marketing an album called Detox with beverages that get you intoxicated and 2) the marketing tie with alcohol when Dre’s history and previous albums speak to another substance of choice. I wonder if one of the sparkling vodka flavors will be “Grass.”

Wait, You're Telling Me the Long Tail Is Flat?

Have you heard the news? Apparently the long tail is flat. For those of you unfamiliar with the long tail, it’s a theory coined by Chris Anderson (The Long Tail: Why the Future of Business is Selling Less of More) that describes the niche strategy of businesses that sell a large number of unique items in relatively small quantities. Because of the low overhead incurred through the selling of digital products, the long tail was supposed to help retailers of less popular items earn significant profit by selling small volumes of hard-to-find items to many customers (instead of only selling large volumes of a reduced number of popular items).

For musicians, the long tail of music was supposed to help redistribute the wealth a bit in the music industry. It was supposed to shift the industry away from having a few big artists that earn large profits to having many smaller indie/niche artists that earn moderate profits. The notion behind this was that through digitization, niche releases are more accessible to fans and thus easier to discover, purchase, and consume. Through this long tail of music, a musician’s middle class was supposed to have been formed. Well, where is this musician’s middle class that Gerd Leonhard and Dave Kusek wrote about a few years ago? Why has the long tail not proved to be commercially viable? Why aren’t niche artists profiting from their art online?

I suspect that the long tail theory is still viable for indie and unsigned artists to make money from their works. It’s undeniable that given the low overhead of making and distributing digital music, an artist could sell less and make more. Plus, there are more licensing/placement opportunities today than ever before and there are plenty of sites that help musicians leverage this. But still, why then is the long tail flat?

In my mind, there are three main reasons:

First, Creative Commons licensing has failed to help musicians monetize their works. Any notion of CC providing a viable profit mechanism for musicians is a pipe dream. The purpose of CC licensing is to expand the range of works available for others to legally share and collaborate on. It’s clear that this is the direction that Copyright Law should go in. It’s also undeniable that CC has a noble purpose that contributes to more creative works for the general public to enjoy. But, CC hasn’t actually been leveraged to make artists licensing works under it any money.

While the reason I make music is not to make money, I certainly wouldn’t mind seeing a little profit from my works. Perhaps, CC has overlooked this. With the vast number of works distributed under CC, how can their collective power be leveraged to compete against the market power of bigger acts. Isn’t this what the long tail is all about? If CC doesn’t figure this out, how can it reasonably expect to be an appropriate solution for distributing creative works? Right now, CC licenses seem like a better fit for reference works that people can use to share knowledge. But for unique works of art, the notions of sharing and monetization must be intertwined. Wouldn’t you rather your favorite artists not get a day job so that they can always be making new music for you?

Second, long tail artists haven’t been working collectively to distribute their music. It’s hard to argue against the power in numbers; simply put, the more people that work together on a common purpose, the higher the chance that purpose is achieved. This is the underlying theory that the American Revolution was built on (“Join or Die” anyone?), that collective bargaining is based on, and that a shit ton of sites on the web base their successful business models on (Craigslist is a classifieds aggregator; eBay is an auction aggregator). So, why aren’t long tail musicians taking advantage of this?

There have been some attempts to do this, and some are even successful. Magnatune, for example, aggregates CC works and sells them in an Itunes style store. But the biggest vault of CC works, ccMixter (CC’s own music sharing/collaboration community), has no monetization whatsoever, not even ads (which its artists could perhaps see a rev share on). Why hasn’t ccMixter leveraged the collective power of its community to make its members some money? Because of this, CC licensing seems to be more effective as a marketing tactic than a new rights management system — license one song under CC, have fans share and remix it, and have this exposure trickle over to other songs which are sold.

Merlin is a good example of an organization that is thinking about the collective power of long tail musicians. Merlin is the world’s first global new-media rights licensing agency that manages new-media rights for indie artists. The collective market share of Merlin artists is larger than EMI’s market share. That’s right, its market share is on par with the majors. Through this mechanism, indie acts can punch above their weight to eat like a bird and shit like an elephant. And while Merlin dropped the ball a bit on the Last.fm negotiations, it wil be successful if it can find novel ways to leverage the power of its artists.

Third, long tail musicians haven’t been presented with the right ways of creatively distributing their music so that they can actually make a profit. Despite the digital boom, it’s still hard for unsigned and indie musicians to make much money form selling finished songs. While it’s easy to give fans the option of buying a song, the reality is that more music is now being distributed than ever before and musicians have to compete against other long tail musicians and the many options consumers have to get the music for free.

What seems to be happening is that long tail artists are stuck on the notion of just selling finished works. If Merlin fails, it will certainly be because of this. Instead, long tail artists need to look to aggregating as many sources of revenue as possible, and to create as many value adds for their music as they can. A finished song should only be a part of the value proposition an artist gives a fan. If these value adds are engaging and give fans a new experience, they will convert casual fans into loyal fans and will give them a reason to financially support artists. While there are tools on the web such as Topspin, ReverbNation, and AWAL that currently target indie and unsigned artists, these services need to recognize that focusing on selling finished works may not be entire answer.

So how are we to aggregate and distribute the long tail of music so that its collective power starts making an economic fuss? How do we improve music discovery so more of these artists get discovered? And if we’re not able to sell songs, what other kinds of value adds can we give fans to boost our brands and how do we monetize those value adds? The answers to these questions are at the heart of a the type of service that unsigned/indie musicians need to profit from their works in this new era of music. Soon, we will all find out.